Beautiful code
There’s a piece from the Creating Passionate Users blog—“Code Like a Girl”—that captures something most of us feel but rarely articulate cleanly: that writing good code is an aesthetic practice, not just a technical one.
The claim sounds soft until you examine what “beautiful” actually means in code. It isn’t about style preferences or the relative merits of K&R braces. Beautiful code is code that communicates intent clearly, that structures its concerns so each piece is responsible for exactly one thing, that surprises you as little as possible while doing everything you need it to do. These qualities aren’t ornamental. They’re functional. Code that is hard to read is code that is hard to reason about, and code that is hard to reason about is code that harbours bugs.
We learn this empirically. The codebase you inherited that made you want to quit—the one with 2,000-line methods and variables named temp2—was failing aesthetically before it was failing practically. The bad aesthetics were the symptom of absent discipline, and the absent discipline was what made the bugs possible.
The inverse is also true. Code reviewed by someone who cares about structure, naming, and simplicity tends to be more correct. Not because beautiful code is magically bug-free, but because the habits that produce readable code—naming things precisely, keeping functions small, avoiding side effects—are the same habits that expose logical errors before they become runtime failures.
Beauty in code is a proxy for something more fundamental: respect for the next person who has to read this, which is often yourself in six months. Writing ugly code is borrowing against your own future comprehension. Writing clean code is the opposite—it’s leaving the place better than you found it.
That’s worth believing in, and worth defending when someone tells you that spending time on it is a luxury.